Designed the animation pipeline and supervised real-time facial performance capture, clean-up, retargeting and key-frame animation for “Project85”, Nickelodeon’s first attempt at producing real-time animation in Unreal Engine. Identified, hired and managed animation service providers, led design reviews, communicated updates to development and production teams, created and produced VR & AR companion story experiences. This project was shown by Epic Games CEO and Founder, Tim Sweeney at GDC during his keynote speech.
@ the intersection of creative storytelling and technology.