@ the intersection of creative storytelling and technology.

Created and executive produced “Meet The Voxels” pilot.  This 22 minute live-action animated sitcom was a first of its kind, utilizing Unreal Engine and rendered real-time using full body and facial performance capture.  From creation of the IP to design and implementation of all aspects of the workflow, this project also included a vertical slice for a multiplayer battle royale game that leveraged production assets.  This show and it’s innovative animation process delivered a full creative stack that moved the needle on Nickelodeon’s development and production requirements.